Star Wars Battlefront and the art of retro sound design

Star_Wars_Battlefront_and_the_art_of_retro_sound_design___The_Verge

Interesting article on the sound design of the Star Wars movies and the recent Star Wars Battlefront game. Did you know, for example that:

The screech of the original TIE Fighter, for example, was the sound of an elephant, slowed down, and mixed with the sound of car rolling on wet pavement as recorded through a long tube.

There’s a scream that is featured in all the Star Wars films (so far as I know) and crops up as a bit of an in-joke in movies and cartoons everywhere. It’s called the Wilhelm Scream and there’s a compilation here.

Yes – it even shows up in Battlefront…

Rain is sizzling bacon, cars are lions roaring: the art of sound in movies | Jordan Kisner

It is a central principle of sound editing that people hear what they are conditioned to hear, not what they are actually hearing. The sound of rain in movies? Frying bacon. Car engines revving in a chase scene? It’s partly engines, but what gives it that visceral, gut-level grist is lion roars mixed in. To be excellent, a sound editor needs not just a sharp, trained ear, but also a gift for imagining what a sound could do, what someone else might hear.

Read the full story here