Narrative Maps for ‘Choose Your Own Adventure’ Books

 

Maps like the ones Chooseco created can reveal the structure of a book that gives readers choices, but though the multiple story lines are part of what makes the series so fun, they’re not the only thing that defines it. The meat of “Choose Your Own Adventure” stories are gender-neutral romps in worlds where there are no obviously right or wrong moral choices. There’s danger around bend, usually in the form of something like space monkeys, malicious ghosts, or conniving grown-ups. Even with a map, there’s no way to find out what really comes next without making a choice and flipping to another page.

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Obama is right: reading is what connects us to others – even a French puffin

This week Barack Obama told novelist Marilynne Robinson that reading had taught him how to be a citizen, which was to do “with being comfortable with the notion that the world is complicated and full of greys, but there’s still truth there to be found … And the notion that it’s possible to connect with some[one] else even though they’re very different from you.”

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The joy of reading role-playing games

Though the term didn’t exist back when I was a teenager, squatting on comic-book floors to thumb through expensive hardback editions, RPGs are an example of the kind of literature described by Espen J Aarseth as “ergodic”. These are books, like digital literature, computer-generated poetry and MUDs, where a “nontrivial effort is required to allow the reader to traverse the text”. And they are more common than you might think, especially in geek culture. Game books that allow you to “choose your own adventure” are ergodic, as are fantasy novels with extensive maps and world-building notes. But the RPG handbook pushes ergodic reading to its limit. By putting aside simple narrative storytelling and replacing it with detailed description, the RPG offers the total immersion in an imaginary world so valued by geek readers. The elaboration of leading characters, political factions and major historical events is sometimes a very dry exercise in world building, but done with enough skill it can spark a deeply satisfying response.

Read the full story here

The joy of reading role-playing games

Though the term didn’t exist back when I was a teenager, squatting on comic-book floors to thumb through expensive hardback editions, RPGs are an example of the kind of literature described by Espen J Aarseth as “ergodic”. These are books, like digital literature, computer-generated poetry and MUDs, where a “nontrivial effort is required to allow the reader to traverse the text”. And they are more common than you might think, especially in geek culture. Game books that allow you to “choose your own adventure” are ergodic, as are fantasy novels with extensive maps and world-building notes. But the RPG handbook pushes ergodic reading to its limit. By putting aside simple narrative storytelling and replacing it with detailed description, the RPG offers the total immersion in an imaginary world so valued by geek readers. The elaboration of leading characters, political factions and major historical events is sometimes a very dry exercise in world building, but done with enough skill it can spark a deeply satisfying response.

Read the full story here

The joy of reading role-playing games

Though the term didn’t exist back when I was a teenager, squatting on comic-book floors to thumb through expensive hardback editions, RPGs are an example of the kind of literature described by Espen J Aarseth as “ergodic”. These are books, like digital literature, computer-generated poetry and MUDs, where a “nontrivial effort is required to allow the reader to traverse the text”. And they are more common than you might think, especially in geek culture. Game books that allow you to “choose your own adventure” are ergodic, as are fantasy novels with extensive maps and world-building notes. But the RPG handbook pushes ergodic reading to its limit. By putting aside simple narrative storytelling and replacing it with detailed description, the RPG offers the total immersion in an imaginary world so valued by geek readers. The elaboration of leading characters, political factions and major historical events is sometimes a very dry exercise in world building, but done with enough skill it can spark a deeply satisfying response.

Read the full story here