I am a set designer. And as part of my process I make models—tons of them. Because I respond viscerally to space, I explore the potential of design ideas in three-dimensional model form; it’s where I am most methodical when I am designing scenery. Model making comes early in the process and I am prolific in showing multiple models. I am sensitive to the presence of the performer, as visual anchor on stage, and my designs take advantage of the compositional potential of a scene. Each rough white model always shows a proposal for a scene or scene shift.